

The unique game mechanics allow for outrageous stories that mimic a dwarf fortress tale but in a modern setting. The major drawing points for the game are its unique and complex vehicle mechanics, an enormous crafting and survival system, an active development community, and user friendly modding support. She did survive a moose attack and a landmine.Cataclysm: Dark Days Ahead is an open-world, post-apocalypse, survival roguelike that has been in development for the better part of 7 years now. I did good on the colors but I do believe my shading needs improvement.

Survival genre might be something interesting to explore. Roughly 7 hours of work, All editing completely by theGIMP.I made lots of mistakes which had made this a much longer project than needed.I need to stray from the quarter turn shots and work on more natural poses. I make 32 x 32 tiles and this was my break from them for a while, also handy in between waiting periods of emails.Ĭataclysm DDA is a free game - made by the free software community. Jamie also has a Work In Progress Deathmobile.Ĭurrently I'm devoting my time to this game and improving the current build and advancement in the graphics department on the Chezzo tileset.

The cross is due to my character being 'spiritual', anything i read (Even the Quran) boosts her morale as long as it relaxes her during the zombie apocalypse. Surprisingly she hasn't died yet, and her luck in game has the blessing of RNGeezus. Ran to a shelter tailored my clothes and then set out on my journey. I started out as a military recruit, crashed landing, and wounded. This is concept art of my current character -Jamie- surviving the apocalypse. Concept Art for Cataclysm Dark Days Ahead - A Free Roguelike cross-platform zombie apocalypse game.
